Archive for August, 2009


Seri sez: At the risk of being blacklisted…

August 27, 2009

Do you feel lucky, punk?I have been extremely hesitant to pen this post, because I have a feeling that it’s going to get me/us in trouble. You see… World of Snarkcraft has enjoyed a pretty friendly relationship with WoW Insider over the last year. They’ve long been a great source of inspiration and information, not to mention blog promotion–as any blogger who has ever been linked on The Daily Quest can attest. (How many of our readers found us via WoW Insider? I’m willing to bet a lot.)

Their readership is huge; I would venture to say that they are probably the most popular WoW news blog in the US (can’t speak for global readership, as I haven’t ever gone looking for blogs in other geos), syndicated and translated by dozens of other sites around the world. Therefore, it is with no small amount of wariness that this David looks up at this Goliath, shaking a tiny fist at the sky.

Rabble rabble.

Ok, here’s the thing: WoW Insider’s BlizzCon coverage gave me a migraine.

Now, don’t get me wrong. They were there… feet on the ground, asses in chairs… they saw it, they reported it, we read it. Good for them. The problem? Constant regurgitation. All. Weekend. Long.

Also, they repeated themselves.

(See what I did there?)

There was a live blog post for the important WoW-related panels, wherein they harvested, time stamped and bullet pointed every factoid spoken by the developers… and then they proceeded to make a billion individual posts repeating this information. The same information, I remind you, but with more words around it. Well-meaning words, but useless words. It’s not entirely their fault.. I mean, there was only so much information to report. But did it really have to be reported multiple times, toted as if it were breaking news? Seriously?

I complained about this to Mr. Seri on Saturday and he looked at me funny. Less than 24 hours later, he told me I’d ruined WoW Insider for him because he hadn’t really stopped to think about it until I pointed it out. Hopefully the same is not true for you, dear readers, because if so I’m pretty sure I’ll be off the WoW Insider winter holiday mailing list. (Which would be a pity, because they have awesome fruitcake.)


Jov sez: Parting is Such Sweet Sorrow

August 25, 2009

With the announcements of Blizzcon, I shall be officially-officially retiring Jov (as opposed to the kinda retiring I’m doing now while dabbling with the resto shammy) in order to…

gnomepresitomg omg omg omg omg omg omg

Ahem.  That is all.  Gnomepriests, how awesome is that?!

(My gnomepriest is totally gonna have better hair, though…)


Seri sez: That’s unpossible! (No, seriously.)

August 20, 2009

Speculation has been running rampant through the community about the next expansion for the last week or two. I’m sure that we’ll find out for sure which rumors (if any) are true at Blizzcon this weekend, so I thought that rather than throw my two cents in about the alleged changes/features I’d give you something of even less value… a list of things I can pretty much guarantee you will NOT be in the next expansion.

1. Draenei removed from the game.

In the biggest “Oops, my bad.” in gaming history, the spunky space goats will be removed and their backstory—along with most of TBC—retconned. Players of Draenei characters will be given an equivalent level Blood Elf OR 30 days of free game time and an exclusive account-bound Mini Wretched Kael’thas pet.

2. New Dungeon: CoT Gnomeregan

The Infinite Dragonflight is up to more wacky hijinks, this time in Gnomeregan. Disguised as Gnomes, you and your party will join up with Mekengineer Thermaplugg, helping to ensure that the Big One does indeed go off and fighting against the invading horde of troggs… but not too effectively. After all, we know nothing is more heroic than facilitating a tragedy for the good of the space-time continuum.

3. Whirling Dervish Viper Blade

An Engineer-only main hand weapon that scales with the ilvl of the rest of your gear and has a really awesome spinny animation. You’ll never need another main hand weapon again! It slices, it dices, it also makes julienne fries…

4. New Class: Monk

Finally, someone who can make use of that Ironshod Bludgeon! Monks are the masters of martial combat, but they can only use two weapons… Staves and Unarmed. They are also limited to cloth armor, but can Feign Death once an hour. Special attack: Flying Monkey Leap! FML can be used at up to 50 yards and hits PvP opponents so hard they disconnect from the server.

5. Uncle Fester’s Fleshmending Salve

Forsaken everywhere have long lamented their knobby elbows and knees, but an enterprising alchemist has finally figured out how to re-grow their undead flesh! For the low low price of 1,000 gold, Forsaken characters can purchase a one-use tube that will, over the course of seven days, re-join biceps to flexors and hamstrings to calves, along with everything else in between. Side effects may include spontaneous gender change and/or erectile disfunction.

6. The Death Studio

Players have long been awaiting the Dance Studio Blizzard has mentioned, but what no one seems to have realized is that /dance customization opens the door for even more entertaining customizations. Don’t like your death animation and/or sound? Change it! Sample in custom sound files and mix/match movements from all playable and NPC races!

What about you, got any crackpot theories about what will absolutely NOT be in the expansion? 😉


Jov sez: Placeholder post

August 18, 2009

I’m certain everyone’s seem the leaks up on MMO-Champion.  (Or, at least everyone who didn’t see “spoiler” and ran to cover their eyes.)

Well, like everyone else out there, those leaks are on the forefront of my mind.  But…  I’m not going to talk about them now, simply because Blizzcon is this week and I don’t want to have to worry about retractions.  (Not that I ever do anyway.)

So, suffice it to say, MMO-Champion’s posted a “just because our sources are reliable doesn’t mean this is 100% guaranteed true” post and I’m going to follow the example I kinda wish they’d set and just keep my mouth shut on the topic until after Blizzcon.

So, needless to say, if the leaks prove true, I’ve got a post all set and ready to go off next Tuesday.  If not, I’ve got different stuff to say.

None of it is fit to be said now.


Seri sez: Who was that masked (wo)man?

August 13, 2009

I wish I got to wear cool masks, but nooooo. Gargoyle heads. >.<I like to PUG. There, I said it. I know it’s crazy… I know everyone has horror stories (and I certainly have my own) and PUGs are often regarded with the sort of distaste reserved for rotting limbs and dirty diapers. Still, something lures me back to LFG time and time again. Heck, sometimes I’ll even just throw myself in LFG without even bothering to ask my guild if anyone wants to run something.

I like the sort of independence that comes from going out and doing stuff on my own, and it’s kind of fun to be incognito. For all that I may belong to one of the top raid guilds on the server, the masses by and large don’t really know/care. I’m just another Rogue, until someone bothers to inspect me and/or notices just how high my damage output is. People ask me… “Does your guild raid?” and I snicker to my self and reply, “Occasionally.”

One of the down sides (or is it another up side?) to being a nobody, however, is that when people decide to be jerks they really don’t know who they’re dealing with. For example, I recently joined a PUG for the Heroic Daily. They were still down a tank when I joined, so I settled in for what could be a long wait. About 10-15 mins later, I notice something odd… I’m no longer in a group. Now, guild chat had been pretty chatty so I thought maybe I missed the party being disbanded for wont of a tank. I scroll up, and a few minutes earlier in the chat log I see:

You have been removed from the group.

That’s it, just seven offending words in system-message-yellow with no accompanying message in party chat or whisper. WTF? I whisper the party leader and he’s like “Sorry man, I had to make room for a guildie.”

Huh. Well, it’s not like I’ve never done that before myself but it was kind of rude to just remove someone and not say a word. If you’re gonna do it, be up front about it yanno? But hey… his loss, he doesn’t know what he’s missing. There are other fish in the sea, etc.

The story should end here. It doesn’t.

Later that day, a new application pops up on the guild forums that has me rolling on the floor laughing. It’s the guy that kicked me from his PUG. That’s right… he unceremoniously kicked one of the GMs of the raid guild he wants to join. I wasn’t even on an alt!

I have to admit, the idea of inviting him to the guild and then /gkicking him 10-15 minutes later without a word has a certain je ne sais quoi. Fortunately (for him, anyway) I’m not quite that petty. Almost, but not quite. 😉


Jov sez: My guild has too many healers omg

August 11, 2009

Okay, so my guild only occasionally has too many healers…  Like when you’re trying to run that new 5-man.

I mean, it’s only been out a week, and I’ve only run it a couple-dozen times on normal, and a couple times on heroic.

And I only have TWO healing main-specced characters.

And it’s supposed to be really challenging to heal.

I wouldn’t know, though.  Shammy?  We needs you to lawl-dps.  Priest?  Go shadow, prz.

Well, at least I’m not the only one…

ToC-shadows(And no, before anyone asks…  I’m not annoyed, I’m not really complaining.  I’m more amused than anything, as it always seems to go this way.  Back when Wrath first released, before the advent of dual-specs, Jov was lawl-holy-dps’ing her way through most of the instances out there.  Seems when the content is new, it’s what always seems to happen.)


Seri sez: This is not the post you were looking for.

August 6, 2009

Gone fishing!

(See you next week!)


Jov sez: 3.2 Changes (the ones I care about, at least)

August 4, 2009

Rumor has it that 3.2 is going to be going live at the same time as this post.  We’ll see if that works out.  But!  I like to cover my bases, so…

The Cliff’s Notes version, reverse excitement order, blah-est to yay!-est:

  • Crusader’s Coliseum — New 5/10/25/dailies, yadda yadda yadda
  • Changes to raid instances: 10- and 25- mans now have both heroic and normal settings; Dungeon and Raid IDs can now be extended, each extension doubles the lockout period (so Ulduar goes from 7 days to 14, Onyxia goes from 3 days to 6, etc.)
  • PoH gets a nerf (approx 17%, the nerf hitting harder as your SP goes up)
  • Penance gets an increased cooldown (12 seconds, up from 10)
  • MP5 gets a huge buff (mp5 on items is doubling)
  • Soulbound items have a “cooldown” period, wherein they can be traded (I think that came about purely in response to our usual master looter and the infamous number of “put in a ticket and blame me” miss-loots. >.>  E-HARTS)
  • Emblems are changing, moving back to a more TBC way of doing things.
  • Buncha changes to the UI essentially duplicating the effects of addons like Ratings Buster, SellFish, etc.
  • Children’s Week in Dalaran — Wolvar and Gorlock pets ahoy!
  • Zeppelin from Thunder Bluff to Orgrimmar, negating the need for the run across the Barrens at lv 1-15 (About fscking time!)
  • Riding at 20 for 4g, Epic riding at 40 for 50g, Flight at 60 for 600g, Epic flight gets faction discounts (my alts say Hallelujah!)
  • “The local Postal Service has grown tired of walking so far each day to collect mail and has decided to install a large number of new mailboxes in Stormwind, Undercity, Darnassus and Orgrimmar.”  (asdfasdfasdfasdfasdfasdfasdfasdfasdf YES WHY DID IT TAKE YOU 5 YEARS?!?!?)

FLAMING SNOTOkay, so, Cliff’s Notes. On to the details:

I don’t care about the ColiseumI’ve covered this already.  The fact that I additionally need to JOUST to participate makes me just want to kill it in a wad of flaming snotThis elf-troll-girl-whatever DOES NOT JOUST.

If it was unclear before, I am actually looking forward to several of the changes which won’t actually do anything for my mains, simply because they’re generally the kinds of stupid changes that totally just make sense.  Alliance gets a boat from Darnassus to Stormwind, negating the death run across the Wetlands (oh, death run across the Wetlands…  How I do not miss you) so it’s kinda a no-brainer that they’ve finally added the equivalent to take care of the death-run across the Barrens for the Horde.  Likewise, actually putting MAILBOXES in more than one or two random-ass locations in the capitals?  Totally awesome in my book.  I’ve long held to the superiority of Silvermoon as a Horde city primarily because there’s a mailbox on every corner (and sometimes two).   And, finally, the changes to mounts are unadulterated awesome.  Old-Azeroth content is one of the weakest aspects of the game, at current.  Once you’re out of the belf/draenei noob zones, with the exception of Dustwallow, you’re in the land of “run over there and bring me some of that” when “over there” takes an hour to get to, and “some of that” never actually drops.  They’ve increased the rate of XP (especially after Heirloom gear) so it’s nice to see they’re increasing the speed of it as well.

I’m honestly kinda meh on the changes to Badges.  It definitely makes it easier to play catch-up, since the gear curve isn’t going to be quite so steep at this stage in the game, but while they’re still BoP (as opposed to BoA.  Damnit, I want BoA badges, blizzard!) I’m probably going to continue using them the same way I am now; I don’t need the gear they offer, so I’ll just keep buying heirloom gear for alts and stuff I can sell on the AH to re-make my raiding repair bills.  This change doesn’t affect me, I really can’t bring myself to care much.

I’m actually most interested in the general changes to raid instances.  The infinitely-extendable lockouts can be a good thing or a bad, depending on how they’re used (specifically, on later-instance bosses you just need more time on, because getting to them takes up half your raid week).  This, coupled with the ability to trade soul-bound items for a limited period of time kinda fall under the point above about changes that make a stupid-amount of sense.  Neither are game-breaking, they don’t affect the size of your e-peen (yes, you can clear all Ulduar in 2 raid days, we need 4, but only have 3 per week.  Have a trophy.)  They make it easier for Blizzard GMs (not having to wade through all the “oops, miss-looted” requests, leaving them time to deal with more important issues) and the more casual raid groups.  Like the badge changes, you can say they’re continuing to dumb-down the game, but it doesn’t really break anything.  And, also, as far as the badges go, at least, you can argue that they’re just matching the dumbed-down levels of the previous expansion.

And finally, priests are being nerfed. It sucks, but they’re pretty OP at current.  Blizzard has always said that when you bring one class at the expense of another that does the same job, they need to normalize, which is the position Priests (holy, specifically) have been in regards to current Hard Mode content. I’m going to probably get a lot of hate-mail for this, but it’s a needed and expected change. (And priests are STILL pretty OP, just less so.)  The PoH nerf (if you’ve not read the post linked above, do it now.  Derevka at Tales of a Priest handles the numbers of it very well) is not really that big a deal.  The CoH cooldown was a much more noticeable difference. Holy Priests aren’t going to be losing raid spots over it, at least not the spots they were taking at the expense of other classes, at least.  Penance cooldown was increased by effectively 1 GCD, which is one more shield, one more ProM, one more flash.  I’ll fully admit to not being a Disc priest and not having a firm grasp on the effect, but 1 GCD really doesn’t seem like that much.  I’ll reserve comment beyond that.

So, yeah, 3.2 today?  Next week?  Next month?  All I have to say is Arthas better come soon.  Coliseum is pretty ho-hum.