Jov sez: 3.0.2 — The New GameOctober 21, 2008
So, it’s been a week since the big patch; things seem so different, don’t they? They do because WoW is a very different game at current. Regardless of level of progression, it’s very noticeable that things are a lot easier. My caveat to what I’m about to start talking about goes here: I’m not in a guild that had “beaten the game” before the patch. My e-peen is big for all the old-fashioned reasons, not for any that involve Muru pre-nerf. My credentials are those of a solidly mid-progression raider. The changes made to raid environments directly benefit me, and my impressions are colored by that.
- I need a nerf. Seriously. I’m OP.
- 2-hour BT clears are a good thing.
- So are raid-wide buffs.
- Who’s that at the top of the WWS by a huge margin? Oh, right, that would be me…
- Carelessness can still get you wiped… sometimes.
- I don’t know what some priests are doing that they think they’ve been nerfed.
- The changes are awesome for getting past “stuck” issues with bosses.
- The Line Boss is the new Elevator Boss.
- Blizz is totally rewarding me for bad-priesting and it is awesome.
Okay, okay… My impressions you all might actually care about:
- While I remain unconvinced that GS is worth dropping Meditation for at this stage of the game, I’ve seen it can be done, and can be done well. That being said, you’ll pry Meditation from my cold, dead fingers.
- As a 14/47 spec (differing from my suggested due to misspent points from server lag… I just decided to stick with it and try it out), I could do nothing to run myself out of mana. I spent all of BT face-rolling CoH, with a smite or flash thrown out when I got a Surge proc. My mana went nowhere, and I used 3 biscuits all night.
- BT feels much more like what it is for us: the instance we farm to get gear for people so we can go do the actual raiding in Sunwell. Being able to clear it in 2 hours is like a gift of 2 free hours we can spend elsewhere. It also helps with a lot of the frustration of “Here we are again, just like last week, another Wednesday down the drain.” People were relaxed, laughing, having fun and not taking things so seriously. There’s time to actually work on the bosses we need to work on, even with our 3-day schedule.
- We couldn’t get Kalec down pre-nerf. There were some heartbreakingly-close attempts, but with raid comp availability, we spent a lot of time mindlessly throwing ourselves at him. We wiped so much, we forgot how to do anything but wipe, attempts always felt doomed from the start. We downed him the same day as the 2-hour BT clear, with minimal raid deaths, on our second attempt. There was much happy screaming in vent.
There are a lot of complaints out there now about Blizzard dumbing down the game with these systems of nerfs. People who beat the game before 3.0.2 feel somewhat insulted that Blizzard is discounting their hard work in making things accessible to everyone. People who’ve been working through content feel a letdown that Blizzard suddenly made things too easy, taking away all sense of accomplishment.
I have one thing to say to both of those camps: QQ. If you downed KJ before Tuesday, you have the pride in knowing that you beat the game, you’re awesome, and that all the rest of us out there needed the nerf to do what you could do with out. If you’re upset that suddenly Kael or Archi or Illidan are easy, you should have gotten them down before the patch. If you couldn’t, you’re the person the change was designed to help.
And to both as well: if you don’t like it, hang up your DKP and stop. Everything is going to reset in three weeks, anyway. Then, we can all move on to Naxx, which Matt assures us isn’t so easy. That, at least, should make everyone happy.