The folks over at Wowhead launched their new character profiler tool, Wowhead Profiler, yesterday. According to the announcement in their blog, it has been under development for over 2 years and they’re extremely excited about it. I can’t say my initial enthusiasm was matched… do we really need yet another caching tool? Nonetheless, it’s from Wowhead, which has a pretty good history of making good tools…. I kind of felt obligated to check it out, and I figured as long as I was at it I would regurgitate some of the experience for your benefit.
Wowhead Profiler has the bonus of a pretty familiar interface for searching. When you load up the main profiles page it will by default show you everything. You can then use filters to narrow your search down, or choose a Region, Realm and type in a character name to jump to someone specific. The filters are pretty nifty. You can narrow the results down by level, region, realm, character name, faction, guild, arena teams, gear rating, profession and… much more.
If a character hasn’t been seen yet, Wowhead Profiler consults the armory. (It does have a surprising amount of seed data, though a lot of it is old.) You can also tell it to manually add a character to the resync queue, though the refresh may not be immediate depending on current traffic. The site is designed to keep its armory requests spread out, which I’m sure Blizzard appreciates. Characters that haven’t been updated in a while seem to be automatically added to the resync queue when you pull up their profile page. You can tell, because the ‘Resync’ button becomes grayed out and there’s a message at the top of the profile letting you know that it is resyncing.
Theoretically, you can use the profiler as a sandbox to swap gems/enchants and items around and see how they affect your stats but I didn’t have much luck with that. Right clicking an item brings up a menu with options to choose from, but when I chose ‘equip item’ and entered the name of an item in the search field it did a whole lot of nothing. Thinking that maybe it was a browser problem (I’m using the Firefox 3.5 beta at the moment), I swapped to Safari (4.0) and discovered that right-clicking did absolutely nothing there.
You can also save copies of the profile if you want to build multiple gear sets, which is potentially awesome for hybrids and off-spec planning… assuming others don’t have the functionality problems that I encountered when it comes to swapping gear around. (Presumably it’s working for someone or they wouldn’t have released the tool.)
Other features include a summary box that shows you at-a-glance where a character stands as far as gear ranking, raid progression, and badges earned. That has the potential to be pretty handy. While I don’t put much stock in gear rankings, being able to see whether someone has the raid experience they claim at a glance like that is pretty valuable. You can also quickly search for upgrades using Wowhead’s default stat weights or your own, which is handy.
Other misc thoughts…
It’s faster than the Armory when it comes to looking up item information, and as mentioned before the interface is very familiar to folks that have spent any time using Wowhead.
I found I encountered frequent slowdowns when loading character profiles while I was looking it over, but it is probably just due to traffic since the tool is so new.
I was a bit perplexed at first by the empty space in the middle of the character profile pages, uncertain what was supposed to go there until I switched browsers and discovered that it’s an advertising frame (thank you AdBlockPlus). That gave me a bit of a chuckle… a giant advertisement in the middle of the page? GG, Wowhead.
On the whole… it has potential but I’m underwhelmed. I’ll have to check on it later to see if I can actually use the gear-swapping options and play around with it some more, but in the meantime I’ll just keep using Chardev.


So, we need a minimum amount of spirit to support our intellect. This condition is very easy: for 1000 intellect, we only need 308 base spirit or 324 spirit unbuffed. It is fairly safe to assume a holy priest will have that amount of spirit and thus intellect beats mp5.
Round 1: Disc priest
Given 1065 intellect unbuffed, spirit can beat mp5 when raidbuffed. Starting raiders without sufficient intellect on their gear may find mp5 slightly more performant at first, but spirit will gradually outscale mp5 by the time they leave naxx 10m and the spellpower bonus from spirit makes the stat preferable quite early in the content.

Does this make sense? Like… any sense? It does! Basically this comparison tells us that we can stack a boatload of intellect before spirit catches up. For example, with 0 spirit, the optimal value for intellect is 2025! Well, intellect clearly wins this one!
Keep in mind that these are basestats and thus spirit should be a tad higher. Still, it’s quite clear that spirit has lost some considerable ground to intellect! That is, for 20% HC Uptime, 90% FSR and no specific synergy with your manabar regen abilities. Do check that other ratio’s, with some more spirit or some intellect also score quite well as optimal (less than 10% difference).
The regeneration model of WoW has seen a lot of changes with patch 3.1: spirit/intellect regeneration was nerfed outside the five second rule, the shadowfiend is buffed,
Having checked dozens of WWS parses, it seems Replenishment ticks 75-95% of the time (see screenie). I consider 85% an average which yields me: 85%*1.25% = 1.0625% of my manabar as mana every five seconds.
We can calculate the percentage of maximum mana per 5 seconds we get for both Disc and Holy priest. We can use that percent to calculate how much mp5 per point of intellect we get from manabar based regen but here we must take into account the bonus on intellect accordingly: 

These values probably like an odd mix of Thalassian and Chinese so let’s simplify them. We assume 90% time spent inside the five second rule and for holy priests we add 20% Holy Concentration uptime (see image). This is a bit pessimistic but it’s better to play safe. Holy priests tend to have a notably higher mana consumption when raidhealing and most raidhealing spells do not trigger holy concentration.
Taking into account buffs from talents and 

Assuming you were following along in 
Remember how I mentioned time spent healing? That is also on this individual breakdown screen, in the stats at the top. You can see their Damage Out, Damage In and Healing totals and time spent doing each activity broken down there.

Ok, so maybe the title is a smidge over the top. Did it get your attention, though? It did? Great.




