Archive for the ‘Seri’s Corner’ Category

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WoS Goes Archival

May 14, 2010

Given the sparsity of posts around here lately, it shouldn’t come as a huge surprise to any lingering readers that the time has come for WoS to close its doors. We had a good run, and would like to thank everyone who read, commented, inspired, educated, linked back, guest posted, tweeted and/or snarked with us. The site will remain up for now, as there is still some useful information in the archives, but our guides and such will not be updated as new content is released.

May your mandolins be chubby, your acheesements tasty and your adventures legendary.

Stay frosty, friends, and may the Snark be with you.

Jov & Seri

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Seri sez: Double Ewe Tee Eff

April 2, 2010

Despite the silence here at WoS and on Twitter, I haven’t completely fallen off the face of the WoW-verse. I’m still puttering about, doing my thing as a raider and a GM. It’s been a busy few months, as I have added school on top of raiding 3-4 nights per week and working full time.

As a result, I’ve not been following WoW news (or, sadly, blogs) very closely, but things have seemed surprisingly quiet on the expansion front considering what’s been going on with the game lately. From cooldown reductions to high end gear & crafting mats becoming more accessible to steadily lowering the bar in ICC… it’s like all signs are pointing to an expansion launch coming Real Soon Now™ since this is the sort of thing we saw toward the end of TBC. I joked to a buddy of mine recently that I was half expecting them to just spring it on us one day out of the blue, having hired ex-CIA operatives to organize and run the most ambitiously covert beta test phase ever. Surprise, Cataclysm!

Still, the game industry being what it is… it’s not gonna happen. Of course they’re going to announce it in advance. They want pre-orders. They want hype. They want midnight launch parties and geeks like me having enough advance warning to take time off work to spend the first 48-72 hours in a highly caffeinated orgiastic frenzy of leveling, exploring, and profession grinding in between world server crashes.

So, until that release date is announced we can pretty much assume that the time between whatever day today is and Cataclysm’s launch is going to be measured in multi-month increments. (My current prediction: September-ish.) Why, then, are they in such a hurry to rush us through ICC with this rapidly scaling buff after purposefully slowing our progress via gating and attempt limits?

I’m so confused with all these mixed signals… it’s like prom night all over again. *rimshot*

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Seri sez: Rumors of my death are greatly exaggerated.

February 18, 2010

So, Jov threatened me that if I didn’t post something today she would post something AS me that would be way more embarrassing than anything I could possibly come up with on my own. Never one to back down from a challenge, I present to you:

Seri’s Dirty Little Secrets

(dramatic music)

I know it’s hard to believe it, but I was once a total noob. Granted, I’ve been playing WoW since 2004 so it was a long time ago. Still, I am reluctantly forced to admit that I wasn’t always this awesome. Don’t believe me? Evidence to the contrary:

  1. My first character ever was a Priest, but I abandoned her around level 20. I know, right? How stupid can you be?
  2. My second character ever was a Warrior. I loved dual-wielding. I also loved the Arms tree. *wince* Yeah, that’s right. I was a dual-wielding Arms warrior. I didn’t know any better!
  3. During my stint as a level 60 raiding Druid, I was probably the only Balance Druid in the game WITHOUT the Moonkin talent after its introduction. Later, I would become (probably) the only Balance Druid in the game without the Treants talent after its introduction.
  4. I once fell off a cliff accidentally, taking my whole party (on autofollow) with me. This ended the long-time debate of ‘If Seri jumped off a cliff….’
  5. Finally, just to prove that even the grizzled WoW veterans among us are still occasionally total noobs… I recently raided for 1-2 weeks with a broken meta gem bonus.

So, fess up. What was your greatest noob moment ever, and how long ago was it?

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Seri sez: Dancing with wolves (or perhaps rabid badgers).

January 14, 2010

There’s something about the Looking For Dungeon Tool that makes me feel like I’m getting back to my roots. It’s kind of like going back in time to roam the prairie with my wild ancestors–complete with mountains of buffalo dung. It’s ancient. Primal. This is healing as I haven’t seen it in many many moons. I’m telling you, it has been a VERY long time since so many things have been “my fault”.

Yes, that’s right: My fault. Because, somehow, every failure on the part of a random instance group is the healer’s fault. The tank dies… healer’s fault. The DPS die… healer’s fault. A tree falls in China… healer’s fault. Don’t get me wrong; there are shitty healers out there. Gods bless them, they provide countless hours of entertainment for me and Jov. But there are a lot of things that can go wrong in a pug that are NOT the healers fault. Perhaps:

  • A shitty tank.
  • An undergeared tank.
  • An undergeared shitty tank.
  • Overzealous dps.
  • People standing in shit.
  • Pulling when the healer is drinking or low on mana.
  • Pulling when the healer is afk.

Let me give you a tip: If you’re struggling through an instance and you’ve been through more than one healer… you’re not just having a string of bad luck. Someone in your party is a moron. Maybe several someones. Maybe… maybe it’s you.

Haha! Yeah, not likely. You’re reading World of Snarkcraft, which puts you ahead of most of the slack-jawed mutants in LFG. Therefore, my enlightened brethren, remain alert for signs of healer abuse and vigilant in the preservation of healers’ sanity. After all, it’s only a matter of time before they burn out and roll a pure dps class. Make it your goal to stave off the inevitable while you can.

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Seri sez: The Best of 2009

December 31, 2009

Hello dear readers! (Hopefully there are some of you left.) Matticus mentioned recently that he’d like to see some blog posts with links to what we consider our best content of 2009… since it’s easier to regurgitate old content than it is to come up with new content it sounded like a good idea to me! ;)

I hate to actually try to rank things in order of most to least favorite, so these are largely chronological. First off is my rant about the oh-so-downtrodden Discipline Priests of Azeroth. I’m pleased to report that while Discipline has become a popular and accepted spec I no longer worry about some sort of hive mind developing.

Next up: Life with Jov. If you liked this one, you’re in luck… I’ve been saving up lolcats for a sequel, but you’ll have to wait for it. Okay, maybe I’ll show you one.

Just to prove I really can be productive, I updated my guide to applying to a raid guild for WotLK. 9 months later, it’s still mostly applicable. Feel free to post a link in your guild applications forum.

My L2WWS series was pretty popular; feel free to check out part 1 & part 2 in the archives. Part 3 never came to fruition and probably never will. I’ve moved on to World of Logs as my raid analysis tool of choice… perhaps you’ll see a new series in the new year!

Because I still bump into a lot of Priests that don’t “get it” I feel I should also mention my post about gearing for Discipline vs gearing for Holy. It’s been a while since I revisited it but I *think* the stat priorities are still generally right.

In April, we hit a nice little milestone: 1,000 comments!

When the cat’s away, the mice will play… Seri provided some “tips” for officers with absentee GMs.

In June, we debuted the best series of posts we never wrote: Tea with Zusterke Parts 1, 2 & 3. I’m told that Zusterke has been working on a new series for us but.. I’ll believe it when I see it! (Please Zus, can I see it?)

Later that month, Jov abandoned me for a whole week.

A few weeks later, we debuted our first (and only) Real Raiders of Genius video. Yes, that really is us doing the vocal work. No, I won’t tell you which is which.

As the year progressed and the expansion matured, Jov learned that it sucks to be so awesome. Even in new content, these days, we’re down to bringing 5-6 healers instead of the 7-8 we started the year out feeling like we needed.

As we got closer to Blizzcon, the next expansion was the talk of the town. Rather than predict what might be announced at Blizzcon, Seri decided instead to predict what absolutely would not be announced at Blizzcon. Her predictions were 100% accurate.

Jov picked a fight with Amber of I Like Bubbles. Hilarity ensued. (P.S. Happy Blogiversary, Amber!)

In September, WoS turned 1 year old and celebrated with fantastic giveaways! Please note: all giveaways have ended so if you comment hoping for a loot code you’re out of luck.

Seri treated everyone to a very special rant about Varian Wrynn, based on experiences in Trial of the Crusader. No one seemed to get the title’s pop culture connection, which she is still sad about.

Last but not least, one of the best moment’s of World of Snarkcraft this year (in my not so humble opinion) was Jov’s letter to Father Winter. I’m pleased to report that she did, in fact, get her heart’s desire.

I hope you enjoy this trip down memory lane as much as I did. It’s always fun to look back. :)

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Seri sez: I beg your indulgence.

December 11, 2009

Did I miss another one? It’s been pretty hectic for me the last few weeks and I haven’t had the spare brain power to blog, as evidenced by my recent string (is two a string?) of missed Thursday posts. I hope to have something for you next week. In the meantime… here, have a holiday recipe from my dear friend Mayada:

Spirited Pecans

Ingredients:

1/2 Cup Praline Liquor
1.5 Cups Sugar
3-4 Cups Pecans
Candy Thermometer

Directions:

Spread out a long sheet of parchment paper (about 2 feet) on a flat surface

Mix the Liquor and Sugar together, then stir gently over high heat until the syrup reaches Soft Ball stage on the thermometer.

At that point, dump the pecans in and keep stirring until everything is covered and the coating starts to look grainy. Dump out onto the parchment and cool.

If you make a bunch at once and don’t want them all out, throw ‘em in the freezer!

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Seri sez: Raid progression in 3.3 — The shot heard ’round the world.

November 19, 2009

Yesterday, Blizzard announced their plan for opening up Icecrown Citadel in 3.3. While I was reading it, I couldn’t help but think, “Wow, this is going to be extremely unpopular with the top raid guilds.” However, I have to admit… this wasn’t exactly out of the blue. Blizzard has been firing warning shots across the bows of said vessels for the last year, introducing a lot of changes that have been less than popular with the ‘serious’ raiding population. Unfortunately, now it seems more like they’re shooting to kill.

Let me outline, in brief, The Plan™:

  1. Icecrown Citadel (ICC) will not be fully open immediately at patch launch. Instead, its four sections (The Lower Spire, Plagueworks, Crimson Hall, and Frostwing Halls) will open independently with one or more weeks in between. Each section contains several boss encounters, plus trash.
  2. Sections 2, 3 & 4 each contain a ‘final’ boss that must be killed in order to unlock the Lich King encounter for that raid instance.
  3. Raid teams will have a limited number of cumulative attempts to defeat these bosses as well as the Lich King.
  4. The number of attempts starts small (5) but increases to, eventually, 15 once all the content is released.
  5. Heroic modes are toggled on/of on a per-boss basis, but are not available until after the Lich King has been defeated once on Normal mode.
  6. At some point after ICC is fully unlocked, the number of attempts per week will gradually increase.
  7. Also at some point after ICC is fully unlocked, an instance-wide buff that increases the raid team’s damage/healing/hit points will be introduced. This buff will also scale up over time, essentially ‘nerfing’ the instance to make it easier to defeat. This buff can be disabled.

So, basically, it’s Trial of the Crusader plus Algalon plus Sunwell with an added sprinkling of magic ‘make the casuals happy’ dust. Pardon me while I bash my head repeatedly against my desk.

Ok, moving on.

Blizzard seems to be attempting to put the brakes on raid progression in ICC, for reasons that I can only speculate upon. What cracks me up is this, which is a direct quote from their announcement:

“We believe a staggered release of the content will allow players to experience Icecrown Citadel at a sustainable, measured, and ultimately more enjoyable pace.”

Wow, really? Since when did it become Blizzard’s job to determine what sort of pace is most enjoyable for me? What’s next, timed raid instances? You have 2 hours to work on this raid instance today… really, it will be much more enjoyable for you that way. Call me paranoid, but the code already exists in the game to despawn bosses and teleport people out based on a timer. (VoA, anyone?)

On the whole, I really am discouraged by this announcement and concerned for the health of already-struggling raid guilds around the world. Long-time raiders seem to be becoming more and more disenchanted with raiding and the game in general, and while I’m not usually one to go all Chicken Little I would definitely say there has been something of a mass exodus going on. For the last year, Blizzard has made great strides toward bringing endgame content to the casual player. (Something that has not been terribly well-received by the raid guilds.) However, with ICC it seems like they’re shifting from bringing the casual players up to raid level to bringing the raid level down to them. The repercussions have yet to be felt, but I worry they will be significant.

More perspectives:

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