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Seri sez: When the cat’s away…

May 21, 2009

...the mice will play!

Often, the GM is the glue that holds a guild together. A good GM has a steady hand on the rudder and eyes cast ever forward toward the next great adventure/challenge. They are the rock, the foundation… part authority figure, part cheerleader, part strategist and part deviant (or maybe that’s just ours).

Still, GMs are people too. Despite rumors to the contrary, they are not faster than speeding bullets, stronger than locomotives OR able to leap tall buildings in a single bound. (I know, I was disappointed too.) What’s more, they have “real lives” too that sometimes necessitate time away from the game. What’s a guild to do? Or, more importantly, what sort of mischief should officers get avoid getting into in the GM’s absence?

1. Don’t panic.

Even if you normally rely heavily on your GM for day to day stuff, you can get by without them for a little while. Heck, it’s probably good for you (not to mention your GM) to learn how anyway!

2. Keep a normal raid schedule.

Raiding shouldn’t stop just because the GM is away, even if said GM is also your Raid Leader. One of the best feelings any leader can have is knowing that their group can run itself when they’re not around. Feeling like you can’t take a night or a week off without things going to pot is pretty stressful! So tackle that next big boss and make your GM proud. You can photoshop them into the killshot later.

3. Appropriate a guild bank tab to leave each other clever messages.

Woops, wrong list. Moving on…

4. Maintain order and discipline.

Don’t let your raiders run rampant. If a problem arises, deal with it. Don’t let it sit and fester until the GM returns. With that said, be measured in your response. Said GM might be startled and/or dismayed to learn you’ve gkicked half the raid team in his/her absence.

5. When all else fails, nothing beats good old-fashioned anarchy.anarchy

If your GM is gone for 30+ days, you can petition to have the GM power transferred to another officer. (Ok, so that’s not so much anarchy as mutiny, but I found this awesome image…)

Personally, my first orders of business would be to design a new guild tabard, preferably something frilly and pink, then host a guild-bank-funded Bingo night. (Note: If you go this route, be sure your GM has a good sense of humor.)

What advice would you give to a team of officers that are GM-less for a week?

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10 comments

  1. I never paid much attention to guild-tab hijinks. I just assumed they all said /whisper Ling penis


  2. My advice would be to give the contents of the gbank to the rogue class lead for “safe keeping”


  3. We call those weeks “We don’t need no stinking Tarquin” raids (Tarq is our RL) – and they are, by and large, successful!

    I definitely suggest having more than one person as the “call out guy” in Vent so that the raid gets used to different voices, as that’s helped a lot on our WDNNST raids.


  4. My GM is a lawyer. He can do anything because he can talk in a calm and reasoned manner using bigger and bigger words until it happens.
    He regularly takes entire weekends off, summer vacations and winter holidays. Things don’t fall apart in his absence solely on the matter that *no one* wants a lecture on how disappointed he is in them.
    I do enjoy playing with him. I do not, ever, argue with him. I have been in his guild for almost three years now.


  5. Have been going through a similar process with our guild. We were a casual raiding guild of about 200 members, but as the GM is having RL baby, and is unable to commit to ongiong managing a large guild, we recently “downsized” to a core raiders + friends guild.

    It seems that members then fall into three piles:

    1) Those that instantly whisper the GM/ Raid Leader as soon as they log on with words to the effect of “we need to organise raid now! We’ll nevere progress! let’s raid now! you organise it”
    2) Those that just watch
    3) those few who want to do something and just wait until they have permission to fill up the guild calender with raids, events, running lowbies* through heroics and the like.

    I think it’s important to have a few rules in place to facilitate though:

    – Anyone (or some derivative thereof) can orgainse a guild run in advance.
    – Agree that if there is a guild run of an instance and you don’t make it, you can only PUG it AFTER the guild run
    – If there is no guild run you can schedule it, at one of the usual guild times
    – If there is no guild run scheduled you can PUG it as a last resort
    – No gkicking without officer discussion
    – No banklooting without officer discussion

    Anyway, that’ my 2c

    * – Anyone who has reached 80 with iLevel 148 or lower gear, hasn’t played that class type before, or generally needs some nice friendly motherly luvvin. Oh, and honour hold rep grinds.


  6. We have an officer team of 8 people all knowing eachother IRL. 6 of them (including GM) live near eachother and meet outside the game on regular basis. The concept of GM/officer is less structured, and responsibilities are shared by default.

    Still… in spirit of our guild… this post would make a lot more sense if you replace “GM” with “beer”:

    Often, the Beer is the glue that holds our guild together. A good beer in a steady hand, we mutter, and eyes cast forward to the next great adventure! The beers are the rock, the foundation… part notoriety, part cheerleader and definately deviant.

    What’s a guild to do? Or, more importantly, what sort of mischief should raiders avoid getting into in the absence of beer?

    1. Don’t panic.
    Even if you normally rely heavily on your beers for day to day stuff, you can get by without them for a little while. Heck, it’s probably good for you!

    2. Keep a normal raid schedule.
    Raiding shouldn’t stop just because the beer is away. Bio breaks can be used to get beer from a nightshop.

    4. Maintain order and discipline.
    Don’t let your raiders run rampant.. without you. Just because you started drinking later than the rest, is no reason to stay behind. With that said, be measured in your response.

    5. When all else fails, nothing beats good old-fashioned anarchy.
    If your beer is gone for 30+ days, you can petition to have the beer transferred to you from another officer.


  7. One more note: “make your GM proud”. This part I kept struggling with in my head. I have seen such statements before in leadership posts and even seen it mentioned in our guild. Why?

    The kill is a combined effort from everyone and everyone deserves honor, credit and pride. Why should a team event, that counts as a team effort, that contributes to the team serve the pride of a single player?
    If he’s proud of his team, to me that’s just an added bonus but serves no purpose :)
    Perhaps that just the anarchist in me talking ;)


  8. I’d say just keep going what you usually do. I was left alone for 2days (I’m the only officer, and gm left) to manage the guild, raids, QQ,… And I just kept going like usual. We didn’t do great, but atleast bosses went down so we had 3days of yoggy tries! :D
    Just, “In case of doubt, make it sound convincing”! xD


  9. @Jov- Most of them do in fact say to whisper me Penis… I hate to admit it.


  10. [...] When the cat’s away, the mice will play… Seri provided some “tips” for officers with absentee GMs. [...]



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